As of lately when doing my modern online gaming I constantly notice issues with latency, even when the game company makes claims of lean running networking. But why is this never the case ? I feel like we are going backwards in modern online gaming, there seems to be more issues not less since the good old days. It makes we wonder what exactly these development teams are working on really, and why they don't put more focus on getting a proper running games. Especially when it's kind of major importance you know ?
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